Open bos.cfg with Notepad and scroll to the bottom of the document. Find the file labeled 'bos.cfg.' This file only exists after you start a game, so if you just installed run it and then exit out. The Gravis-P: A large heavy pistol that can be converted from 10mm to fusion cells, want to assault a base full of. Go through C drive into the 14 Degrees East folder, then Fallout Tactics, then the core folder. Four weapons that serve different purposes, all will give a painful and to the Feral's and the synths. I mean come on Bethesda you made it happen in the Elder Scrolls series.). The Brotherhood weapons pack aims to give some more firearms to the Brotherhood of Steel. It marks a lot of firsts for the series, the first game that doesn't feature a character in power armor on the cover (this one is a reach,but come on it's Fallout), The first to get rid of the S.P.E.C.I.A.L system skills, and conventional perks opting instead for a leveling perk system, the first to not have Create-a-class giving you 3 stock character's,the first to not have a karma system, the first to not feature turn based combat, the first to not use Nuka Cola (instead featuring Bawls energy drink), the only game to not feature a Ron Pearlman naration about war never changing, It had no wieght or Item limit, it was totally linear (so was Tactics but in that game you could still explore the overworld and revist towns and bunkers) and finally I will say it did have a pretty unique armor system and the ability to dual wield small weapons and so far the only game to allow you to play as a Ghoul (tactics allowed you to recuit other races but the main player was a human. I'm not making it up, at the time Interplay just copied Baulder's Gate Dark Alliance and put a Fallout skin on it eventually leading to a lawsuit by Snowblind studios. Originally posted by MandalorianSpy:From what I remember it was a terrible Baulders Gate clone
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